It figures now that Michael Jordan has retired for good, EA Sports would obtain the license to put him in what many regard as the finest hoops franchise around. Yes, that's right, old Mj can be found hitting fadeaways and throwing down vicious dunks in this year's NBA Live Lots of other never-seen-before greats can also be found, or unlocked, by beating them in a game of one-on-one.
This creates match-ups people usually only talk about. Dream up the marquee match-ups Dr. Jordan, anyone? This setting is ideal for trash-talkin'. If you eschew the individual game, but are interested in playing with the legends, there are a number of all-decade teams spanning the '50s, '60s, '70s and so on. Even more incredibly, all of these players are modeled accurately to their real-life counterpart-uniform, hairstyle and all. The old-timers even opt to wear uniforms specific to their era remember those restricting P.
This all sounds great, but simulation style basketball remains one of the hardest sports to replicate on a console. Hard-core basketball enthusiasts will tire quickly of not being able to play defense. The computer, on the other hand, seems to have no problem playing in-your-jersey D. The game moves at a brisk pace, and keeping up with your man can be a chore.
Ingame options are deep as well, including the ability to lock a player you only control that player for the entire game and set offensive and defensive strategies. Even with all the variables a hoop fanatic could ask for, we didn't feel the gameplay was quite as strong as it could have been. Playing NBA Live is the ultimate bittersweet experience. On the sweet side, it's got all the options, players, game modes and on-the-court moves you could want.
On the bitter side, it doesn't have the perfect engine to take advantage of enjoying these elements. A perfect example is in the one-on-one mode.
Each player, no matter whether it's Jordan or Shaq, plays essentially the same. Sure some guys are taller, and some a little quicker, but it's really kind of boring. It's the same thing in the game. And the special moves like crossovers, spins, etc. Still, you can hit the turbo button, beat your guy off the dribble, and soar to outrageous dunks. The inclusion of classic teams and legendary players adds a lot to the replay value.
Finally, pit Shaq against Wilt and see who shows up. It's hard not to like seeing these guys on the court together. Once you get familiar with some of the control glitches, two-player games are really fun.
One-on-one mode, including Michael Jordan, is a relatively boring experience thanks to the difficulty of playing defense. Use the special move of choice, hit turbo, dunk and repeat. Oh well, I give them credit for trying to do a lot, and coming up a bit short. Aside of the fact that the frame-rate is a bit weak, and the overall game speed is a bit fast and cannot be adjusted , I have just about no gripes at all with NBA Live This is how console basketball should be.
EA, please port this to DC You gotta love having MJ in the game! Basically Live is a tweaked-out version of last year's game. Beyond the new all-decade teams, MJ's One-on-One and the huge list of classic players, the "brick-wall" defense is the biggest gameplay change. Singleplayer games are tough. No more can you can't cut to the basket untouched. It's all teamwork now.
Using the tried and true Live strategy of simply driving the paint with a big man will typically result in a brick, blocked shot, or quickie turnover. Simplicity doesn't work. The down side to this is that you need to be particularly skilled with your gamepad to properly compete. Remember those crossover, fake, hand check, and face up buttons I mentioned earlier?
Well, you need to master tham all now. Another big improvement is in fatigue ratings. While this function was essentially broken in last year's game, allowing the player to keep his starting five on the court for the full 48 if he so desired, such isn't the case any longer. Players get tired now, and substitutes have to be sent in. Bench strength means a lot here. Not having good sixth and seventh men can kill you if you're taking on a deep opponent. To me, this made the overall experienceparticularly in Franchise playmuch more realistic, as it related a good impression of the strengths and weaknesses of the real NBA rosters.
Getting to see first-hand why the Lakers still aren't going anywhere without some serious dealing is a nice plus that shouldn't be underestimated. Speaking of Franchise mode, it's been completely overhauled this time out.
Which is a good thing, because what passed for it in NBA Live 99 was ill-conceived and practically useless. You can now take the helm of your favorite team for 25 consecutive seasons, guiding your boys to either glory or a lottery pick.
Bulls or Clippers, it's up to you. Well, it's not totally up to you. The PC is pretty astute in rating talent, so don't expect to be ripping off any rival clubs. Drafting is also a bit of a crapshoot, as can't miss top ten prospects sometimes do. All in all, everything is well done here, from the draft scouting reports of rookies through retirements. Yeah, jaw-dropping is an overdone phrase I'd rather not use, but my thesaurus can't come up with anything more appropriate here.
Of course, there are a few flies in the ointment. The pace of the game is too fast. The PC always works the ball quickly, running up the court and generally going on eight cylinders at all times. I'd prefer this to the often glacial pace of the real NBA these days, too, but this is still a little much. Players can get vertical in a hurry, and in a big way, resulting in far too many blocked shots. This can lead to a lot of frustration when first playing on All-Star difficulty, as it seems like most of your shots are smacked back in your face.
It also results in a fair number of goaltending calls. Running still feels rather uncomfortably like gliding. As happens every fall when I get back into an NBA Live title, I spent the first couple of games just trying to stay in-bounds. Fouls aren't as numerous as they should be, even when the Defensive Fouls slider bar is cranked all the way to the right. Worst of all, I've experienced a number of hard crashes in the later stages of games.
There's no warning, just a sudden sound loop and everything freezes. Defragging my drive and upgrading to SB LiveWare 3. Overall, while the gameplay succeeds in almost every way, it never approaches the sim-like atmosphere of Inside Drive. The fun is there, but the serious nature of Live 's main competition isn't. I'm sort of at a loss to explain why this is. Perhaps the excessive, TV-inspired glitz gets in the way somehow. Perhaps the accelerated pace and rather simple-minded offense hamper the illusion.
As only a fairly casual basketball fan these days, I don't know. This doesn't seem like much, but it makes a huge difference in how each game plays out. In terms of visual presentation, NBA Live is unmatched. Animations are excellent, with everything from vicious jams to simply walking the ball up-court coming off as authentic as a TNT broadcast. Players also simply look the part, with faces and expressions taken from real life.
Instead of that spooky old eterna-grin that everyone used to wear, they now grimace, trash talk, and celebrate. Close-ups interspersed with the action help accentuate just how good this game looks. By joining Download. Free YouTube Downloader. IObit Uninstaller.
Internet Download Manager. Advanced SystemCare Free. VLC Media Player. MacX YouTube Downloader. Microsoft Office YTD Video Downloader. Adobe Photoshop CC. VirtualDJ Avast Free Security. WhatsApp Messenger. Talking Tom Cat. Clash of Clans. Subway Surfers. TubeMate 3. Google Play. Biden to send military medical teams to help hospitals.
0コメント