Xaml media player buttons




















Occurs when a UIElement receives focus. This event is raised asynchronously, so focus can move again before bubbling is complete. Occurs when an otherwise unhandled Hold interaction occurs over the hit test area of this element. Occurs when the IsEnabled property changes. Occurs when a keyboard key is pressed while the UIElement has focus.

Occurs when a keyboard key is released while the UIElement has focus. Occurs when the layout of the visual tree changes, due to layout-relevant properties changing value or some other action that refreshes the layout. Occurs when a FrameworkElement has been constructed and added to the object tree, and is ready for interaction. Occurs when a FrameworkElement begins to load.

Occurs before a UIElement loses focus. Occurs when a UIElement loses focus. Occurs when a manipulation on the UIElement is complete. Occurs when the input device loses contact with the UIElement object during a manipulation and inertia begins.

Occurs when an input device begins a manipulation on the UIElement. Occurs when a user attempts to move focus via tab or directional arrows , but focus doesn't move because no focus candidate is found in the direction of movement. Occurs when pointer capture previously held by this element moves to another element or elsewhere.

Occurs when the pointer device that previously initiated a Press action is released, while within this element. Note that the end of a Press action is not guaranteed to fire a PointerReleased event; other events may fire instead. For more info, see Remarks. Occurs when a keyboard shortcut or accelerator is pressed. Occurs when an otherwise unhandled Tap interaction occurs over the hit test area of this element. Skip to main content.

This browser is no longer supported. Download Microsoft Edge More info. Contents Exit focus mode. Please rate your experience Yes No. Any additional feedback? Namespace: Windows. Windows 10 Anniversary Edition introduced in UniversalApiContract introduced in v3. Tip For more info, design guidance, and code examples, see Media playback.

Tip For better performance, avoid data binding to the Position property to reflect frequent position updates for example with a progress bar.

Note For Windows 10 Creators Update build Submit and view feedback for This product This page. View all page feedback. In this article. Gets or sets the access key mnemonic for this element.

Inherited from UIElement. Inherited from FrameworkElement. Gets the size that this UIElement computed during the arrange pass of the layout process. Gets or sets whether a disabled control can receive focus. Gets or sets a value that determines whether the standard transport controls are enabled. Gets or sets a brush that provides the background of the control. Inherited from Control. Gets or sets a brush that describes the border fill of a control.

Gets or sets the border thickness of a control. Gets or sets the flyout associated with this element. Gets or sets the radius for the corners of the control's border. Gets or sets the path to the resource file that contains the default style for the control. Inherited from DependencyObject. Get or sets a value that specifies a control's preference for whether sounds are played.

Gets or sets the font used to display text in the control. Gets or sets the size of the text in this control. Gets or sets the degree to which a font is condensed or expanded on the screen. Gets or sets the style in which the text is rendered. Gets or sets the thickness of the specified font.

Gets or sets a brush that describes the foreground color. Gets or sets the horizontal alignment of the control's content. Gets or sets a value that indicates whether an element defines its own access key scope. Gets or sets a value indicating whether the user can interact with the control. Gets or sets a value that indicates whether a control is included in tab navigation.

Gets the collection of key combinations that invoke an action using the keyboard. Accelerators are typically assigned to buttons or menu items. Example of a menu showing keyboard accelerators for various menu items Equivalent WinUI property: Microsoft.

Gets or sets a value that indicates the element targeted by the access key Key Tip. Gets or sets the degree of the object's opacity. Gets or sets the ScalarTransition that animates changes to the Opacity property. Gets or sets the padding inside a control. Gets or sets the perspective projection 3-D effect to apply when rendering this element. Gets or sets the axis to rotate the element around. Gets or sets the ScalarTransition that animates changes to the Rotation property.

Gets or sets the Vector3Transition that animates changes to the Scale property. Gets or sets the shadow effect cast by the element. Gets or sets the 3-D transform effect to apply when rendering this element. Gets or sets the transformation matrix to apply to the element. Gets or sets the x, y, and z rendering position of the element.

Gets or sets the Vector3Transition that animates changes to the Translation property. Gets the context identifier for the element. Gets or sets the vertical alignment of the control's content. Gets or sets the XamlRoot in which this element is being viewed. Gets or sets the object that gets focus when a user presses the Directional Pad D-pad down.

Gets or sets a value that enables or disables navigation using the keyboard directional arrows. Gets or sets the object that gets focus when a user presses the Directional Pad D-pad left. Gets or sets the object that gets focus when a user presses the Directional Pad D-pad right.

Gets or sets the object that gets focus when a user presses the Directional Pad D-pad up. Loads the relevant control template so that its parts can be referenced. Arrange Rect. ArrangeOverride Size. CapturePointer Pointer.

ClearValue DependencyProperty. Clears the local value of a dependency property. FindName String. Retrieves an object that has the specified identifier name. Focus FocusState. Attempts to set the focus on the control. GetBindingExpression DependencyProperty. GetTemplateChild String. GetValue DependencyProperty. Measure Size. MeasureOverride Size. OnDrop DragEventArgs. Defines a property that can be animated.

When overridden in a derived class, defines a property that can be animated. ReadLocalValue DependencyProperty. Returns the local value of a dependency property, if a local value is set. ReleasePointerCapture Pointer.

Releases all pointer captures held by this element. RemoveHandler RoutedEvent, Object. SetMediaPlayer MediaPlayer. SetValue DependencyProperty, Object. Begins the specified animation on the element. StartDragAsync PointerPoint. Initiates a drag-and-drop operation. Stops the specified animation on the element. Occurs when access keys should no longer be displayed. Occurs when the user requests that access keys be displayed.

Occurs when a user completes an access key sequence. Occurs when the ActualTheme property value has changed. Occurs when a single, composed character is received by the input queue. Use the FileOpenPicker class to select a media file. Call PickSingleFileAsync to launch the file picker and get the file. Then call Play on the MediaPlayerElement. MediaPlayer to start the media. You can use the PosterSource property to provide your MediaPlayerElement with a visual representation before the media is loaded.

A PosterSource is an image, such as a screen shot or movie poster, that is displayed in place of the media. The PosterSource is displayed in the following situations:.

Here's a MediaPlayerElement with its Source set to an album track, and it's PosterSource set to an image of the album cover. Typically, a device dims the display and eventually turns it off to save battery life when the user is away, but video apps need to keep the screen on so the user can see the video. To prevent the display from being deactivated when user action is no longer detected, such as when an app is playing video, you can call DisplayRequest.

The DisplayRequest class lets you tell Windows to keep the display turned on so the user can see the video. To conserve power and battery life, you should call DisplayRequest. RequestRelease to release the display request when it is no longer required.

Windows automatically deactivates your app's active display requests when your app moves off screen, and re-activates them when your app comes back to the foreground. Note If MediaPlayerElement. IsFullWindow is set to true and media is playing, the display will automatically be prevented from deactivating.

Call RequestActive to notify Windows that the app requires the display to remain on. Call RequestRelease to release the display request whenever video playback is stopped, paused, or interrupted by a playback error. When your app no longer has any active display requests, Windows saves battery life by dimming the display and eventually turning it off when the device is not being used.

Each MediaPlayerElement. PlaybackSession to detect situations when you should release the display request. Then, use the NaturalVideoHeight property to determine whether an audio or video file is playing, and keep the screen active only if video is playing.

MediaPlayerElement provides numerous properties, methods, and events for controlling audio and video playback through the MediaPlayerElement. MediaPlayer property. For a full listing of properties, methods, and events, see the MediaPlayer reference page. For more complex media playback scenarios like playing a playlist, switching between audio languages or creating custom metadata tracks set the MediaPlayerElement. See the Media playback page for more information on how to enable various advanced media functionality.

Set the IsFullWindow property to enable and disable full window rendering. When you programmatically set full window rendering in your app, you should always use IsFullWindow instead of doing it manually. IsFullWindow insures that system level optimizations are performed that improve performance and battery life. If full window rendering is not set up correctly, these optimizations may not be enabled.

The code below implements the functionality of the sample UI controls. The Play , Pause , and Stop methods are used to respectively play, pause and stop the media.

Changing the Position property of the MediaElement allows you to skip around in the media. Finally, the Volume and SpeedRatio properties are used to adjust the volume and playback speed of the media.

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