In the classic board game Operation, you get to perform surgeries on your patient, Cavity Sam, who suffers from a lot of quirky ailments. The aim of the game is to fix as many ailments as possible without touching the sides of his injuries. You'll need to have excellent coordination and patience as you and the other players remove his charlie horse, his broken heart, and the butterflies in his stomach. Once you've fixed poor Cavity Sam up, count up your reward money to determine who is the best doctor in the hospital!
Before you start, distribute an equal amount of Specialist cards to each player. During their turn, if the player removes a part without setting off the buzzer, give them the amount of money noted on the card. If they do set off the buzzer, let the person who has the Specialist card for that body part take a turn. Once the cards are gone, count the money and declare the player with the highest amount the winner!
For tips on how to make Operation more challenging, read on! Did this summary help you? Yes No. Log in Social login does not work in incognito and private browsers. Please log in with your username or email to continue. No account yet? Create an account.
Edit this Article. We use cookies to make wikiHow great. By using our site, you agree to our cookie policy. Cookie Settings. Learn why people trust wikiHow. Download Article Explore this Article parts. Tips and Warnings. Related Articles. Article Summary. Part 1. All rights reserved. This image may not be used by other entities without the express written consent of wikiHow, Inc. Decide who will be the banker in your Operation game.
The banker is in charge of handling and distributing money throughout the game. When a player completes a successful surgery, the banker will give them their monetary reward. Pick a player who is good with numbers to handle this role while you play.
Having one person handle the money keeps the game organized. Separate and shuffle all of the cards. Each Operation game comes with 2 types of cards: Doctor and Specialist. Make two different piles for each card and shuffle them until they are thoroughly mixed. If you have played with these cards recently, spend extra time shuffling them to make sure they are mixed well.
Drop each "Funatomy" plastic piece into its equivalent hole. The "Funatomy" pieces are the different body parts that you will attempt to extract from the patient, Cavity Sam, who doubles as the board.
Match each piece to its spot on Cavity Sam and drop it in the hole. You should also hear a buzzer sound. Separate the Doctor and Specialist cards into two decks and shuffle them. Deal the Specialist cards equally to each player, one at a time. Take the rubber band tied around the cards and drop it into the cavity connecting the ankle bone to the knee bone.
Draw a Doctor card from the top of the deck. So read the card aloud and proceed to operate. The cards narrate his problem with a tinge of humor. Can you make it come true? Caution: Here comes a punch to the otherwise simple Operation game rules. While removing the funatomy part, your tweezer cannot touch the metal edge of the cavity, or you will get buzzed. Carefully loop both ends of the rubber band around two posts on the opposite sides of the cavity.
Now every player, including the unsuccessful Doctor, goes through their Specialist cards. The red lead from the battery is connected to the foil-wrapped bottom layer. If a player touches the foil with the tweezers, it completes a circuit that includes the buzzer and the LED. Three machine screws provide points of connection for the game's electronic components. These should be positioned to the left and right of the buzzer, and in the circular opening to the right of the patient's shoulder.
Press fit the buzzer into the rectangular opening in the game's top panel. Add the three machine screws, securing each with a washer on top and a nut on the bottom, as shown in Figure. In the original Operation game, the patient had a red flashlight bulb for a nose, which would light if a player's hand slipped during surgery.
In your game, you will place an LED on the game board to serve the same purpose. Using a screwdriver or other tool, make a small puncture in the top panel where you want to position the LED. The red and black leads from battery pack and the buzzer connect to the machine screws that you added in the last step.
Connect the red battery lead to the machine screw that comes through the foil-wrapped bottom layer, as shown in Figure. Connect the black battery lead and the black buzzer wire to the machine screw in the board's upper-left corner, as shown. Connect the red battery lead to the remaining machine screw, as shown. Before connecting the LED, be sure that you know which pin is the power pin and which is the ground pin. If you are unsure, consult the images in Unit 2 for guidance. Connect short lengths of black and red wire to the terminals to the left and right of the buzzer, as shown in Figure.
Twist together one end of the Ohm resistor with the loose end of the black wire, and twist together the other end of the resistor with the LED's ground pin, as shown. Twist together the loose end of the red wire with the LED's power pin, as shown. In the previous step, you incorporated two separate components into the same circuit- the buzzer and the LED.
Whenever two components are included into the same circuit, there are two different ways they can be wired: in series or in parallel. The figure below shows the difference between these two types of circuits. In the series circuit, both components are connected in a row, with electricity passing first through one then the other.
In the parallel circuit, electricity passes through both components at the same time. A major advantage of parallel circuits is that if one component malfunctions, the other continues to function. In a series circuit, when one component breaks, both components stop working, as shown in Figure.
The tweezers should be connected through a inch length of red insulated wire to the machine screw to the left of the buzzer on the front side of the game's top panel. Connect one end of the length of red wire to the machine screw, as shown in Figure below.
Connect the other end to the base of the tweezers, as shown. You can use anything you want for game pieces. Coins, spare electronic components, scraps of wire, and bits of drinking straw will all work. Insert game pieces into each operation site on your patient.
Move the power switch on your battery pack to the ON position. Find out what you can do to help the patient in the fun game of Operation. This poor patient has a lot of problems such as a broken heart, water on the knee, and butterflies in the stomach. Use your skills and coordination to remove the patient's "ailments" with the tweezers. Make sure you don't touch the side of the patient or the buzzer will go off and make the patient's nose light up.
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